MA Visual Arts: Designer Maker
My MA project is called 'Architectural Anatomy' I have worked with real elements of the built environment. My material starting points have undergone dissection before I find them in the street. I have investigated and learned by handling, isolating, feeling surfaces and weights and hearing sounds made when materials are dropped. I may have cut them up further and held them against each other to understand how they can be assembled into new architectural elements. These elements are not whole buildings but some of their vital parts: handle, doorway, ceiling/roof, window, floor and wall. My own anatomy came into play as I found the limits of what I could carry, undo, reach or complete before I became tired. Architecture must take account of human anatomy as it will be inhabited and must accommodate individualsâ height, reach and step. I wanted to work free from regulations, without the need to make something useful, without worrying about matters of aesthetics, without commercial considerations and using DIY skills. Instead of making a drawing or model of an architectural concept and then working out how to build it, this project started with a collection of materials and trial and error. Elements emerged and I made drawings of each, recording the experiments.